Difference between revisions of "Talk:Sa.Na.Ra.Ra Script Scene 1"

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(Research into using 1 byte characters complete.)
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:::The only difference is some of the characters and symbols are different and its what Japanese companies use by default for their games. Looking at the two tables the english character set is in the same place so I guess it doesn't really matter. Even if something comes up I can always change it and let you know --[[User:Enigma|Enigma]]
 
:::The only difference is some of the characters and symbols are different and its what Japanese companies use by default for their games. Looking at the two tables the english character set is in the same place so I guess it doesn't really matter. Even if something comes up I can always change it and let you know --[[User:Enigma|Enigma]]
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One byte character is now possible, however it also means window menus will disappear. If you want to use 1 byte characters go ahead. --[[User:Enigma|Enigma]]
 
One byte character is now possible, however it also means window menus will disappear. If you want to use 1 byte characters go ahead. --[[User:Enigma|Enigma]]
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:How would formatting the game text have any influence on the menus? Besides, I am just asking what is more convenient to you, it can be formatted either way, but converting is a pain in the ass. (Also, why are you forcibly editing your signatures? :P ) --[[User:Sat|Sat]] 10:08, 11 August 2010 (UTC)

Revision as of 03:08, 11 August 2010

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